참고: 설정을 저장한 후에 바뀐 점을 확인하기 위해서는 브라우저의 캐시를 새로 고쳐야 합니다.
- 파이어폭스 / 사파리: Shift 키를 누르면서 새로 고침을 클릭하거나, Ctrl-F5 또는 Ctrl-R을 입력 (Mac에서는 ⌘-R)
- 구글 크롬: Ctrl-Shift-R키를 입력 (Mac에서는 ⌘-Shift-R)
- 인터넷 익스플로러 / 엣지: Ctrl 키를 누르면서 새로 고침을 클릭하거나, Ctrl-F5를 입력.
- 오페라: Ctrl-F5를 입력.
/* =========================================
COASTLINE: BLACK ICE - NationsGlobe
Real-world prototype / QGIS-ready globe viewer
========================================= */
(function (mw, $) {
'use strict';
var THREE_URL = 'https://cdn.jsdelivr.net/npm/three@0.160.0/build/three.module.js';
var TOPOJSON_URL = 'https://cdn.jsdelivr.net/npm/topojson-client@3/+esm';
var DEFAULT_WORLD_URL = 'https://cdn.jsdelivr.net/npm/world-atlas@2/countries-110m.json';
var CELESTIAL_PLANET_TEXTURES = {
mars: 'https://images.weserv.nl/?w=512&url=https://www.solarsystemscope.com/textures/download/2k_mars.jpg',
jupiter: 'https://images.weserv.nl/?w=512&url=https://www.solarsystemscope.com/textures/download/2k_jupiter.jpg',
neptune: 'https://images.weserv.nl/?w=512&url=https://www.solarsystemscope.com/textures/download/2k_neptune.jpg'
};
var CELESTIAL_SUN_TEXTURE_URL = 'https://images.weserv.nl/?w=512&url=https://www.solarsystemscope.com/textures/download/2k_sun.jpg';
var CELESTIAL_MOON_TEXTURE_URL = 'https://images.weserv.nl/?w=512&url=https://www.solarsystemscope.com/textures/download/2k_moon.jpg';
/*
* Decorative celestial model.
* This is not a precise ephemeris. It keeps the planets on one distant
* ecliptic plane so they read as real 3D bodies instead of screen-composed PNGs.
*/
var CELESTIAL_ECLIPTIC = {
depth: -22.0,
tiltYPerX: 0.018,
depthScale: 0.34
};
var CELESTIAL_PLANET_DEFS = [
{
key: 'mars',
radius: 0.105,
orbitRadius: 5.1,
orbitAngle: 3.84,
inclination: 0.032,
opacity: 0.42,
rotationSpeed: 0.000040,
fallbackA: '#8f4938',
fallbackB: '#3a1712'
},
{
key: 'jupiter',
radius: 0.235,
orbitRadius: 8.4,
orbitAngle: 5.64,
inclination: 0.023,
opacity: 0.34,
rotationSpeed: 0.000024,
fallbackA: '#a98262',
fallbackB: '#4c3628'
},
{
key: 'neptune',
radius: 0.100,
orbitRadius: 10.6,
orbitAngle: 0.66,
inclination: 0.031,
opacity: 0.28,
rotationSpeed: 0.000032,
fallbackA: '#43658f',
fallbackB: '#151d35'
}
];
var CELESTIAL_SUN_DEF = {
radius: 0.35,
orbitRadius: 12.4,
orbitAngle: 2.94,
inclination: 0.000,
color: 0xffddb4,
coreOpacity: 0.90,
innerGlowOpacity: 0.74,
innerGlowScale: 4.9,
outerGlowOpacity: 0.24,
outerGlowScale: 8.6,
pulseA: 0.010,
pulseB: 0.014,
textureScrollSpeed: 0.000014
};
var CELESTIAL_MOON_DEF = {
radius: 0.145,
position: [1.72, 0.28, -0.62],
opacity: 0.72,
rotationSpeed: 0.000018,
fallbackA: '#8f8f8f',
fallbackB: '#343434'
};
var instances = [];
var threeModulePromise = null;
var topoModulePromise = null;
function escapeHtml(value) {
return String(value == null ? '' : value)
.replace(/&/g, '&')
.replace(/</g, '<')
.replace(/>/g, '>')
.replace(/"/g, '"')
.replace(/'/g, ''');
}
function loadThree() {
if (window.CLBI_NATIONS_GLOBE_THREE) {
return Promise.resolve(window.CLBI_NATIONS_GLOBE_THREE);
}
if (!threeModulePromise) {
threeModulePromise = import(THREE_URL).then(function (module) {
window.CLBI_NATIONS_GLOBE_THREE = module;
return module;
});
}
return threeModulePromise;
}
function loadTopojson() {
if (window.CLBI_NATIONS_GLOBE_TOPOJSON) {
return Promise.resolve(window.CLBI_NATIONS_GLOBE_TOPOJSON);
}
if (!topoModulePromise) {
topoModulePromise = import(TOPOJSON_URL).then(function (module) {
window.CLBI_NATIONS_GLOBE_TOPOJSON = module;
return module;
});
}
return topoModulePromise;
}
function toNumber(value, fallback) {
var n = parseFloat(value);
return Number.isFinite(n) ? n : fallback;
}
function lonLatToVector3(THREE, lon, lat, radius) {
var phi = (90 - lat) * Math.PI / 180;
var theta = (lon + 180) * Math.PI / 180;
var sinPhi = Math.sin(phi);
return new THREE.Vector3(
-radius * sinPhi * Math.cos(theta),
radius * Math.cos(phi),
radius * sinPhi * Math.sin(theta)
);
}
function vectorToLonLat(vec) {
var n = vec.clone().normalize();
var lat = Math.asin(Math.max(-1, Math.min(1, n.y))) * 180 / Math.PI;
var lon = Math.atan2(n.z, -n.x) * 180 / Math.PI - 180;
while (lon < -180) lon += 360;
while (lon > 180) lon -= 360;
return {
lon: lon,
lat: lat
};
}
function normalizeLonDelta(a, b) {
var d = b - a;
if (d > 180) d -= 360;
if (d < -180) d += 360;
return d;
}
function pushLineSegment(THREE, positions, a, b, radius) {
if (!a || !b || a.length < 2 || b.length < 2) return;
var lonA = toNumber(a[0], 0);
var latA = toNumber(a[1], 0);
var lonB = toNumber(b[0], 0);
var latB = toNumber(b[1], 0);
var dLon = normalizeLonDelta(lonA, lonB);
var dLat = latB - latA;
var steps = Math.max(1, Math.ceil(Math.max(Math.abs(dLon), Math.abs(dLat)) / 3));
var i;
for (i = 0; i < steps; i += 1) {
var t0 = i / steps;
var t1 = (i + 1) / steps;
var p0 = lonLatToVector3(THREE, lonA + dLon * t0, latA + dLat * t0, radius);
var p1 = lonLatToVector3(THREE, lonA + dLon * t1, latA + dLat * t1, radius);
positions.push(p0.x, p0.y, p0.z, p1.x, p1.y, p1.z);
}
}
function pushLineString(THREE, positions, coords, radius) {
var i;
if (!Array.isArray(coords) || coords.length < 2) return;
for (i = 0; i < coords.length - 1; i += 1) {
pushLineSegment(THREE, positions, coords[i], coords[i + 1], radius);
}
}
function pushPolygonRings(THREE, positions, rings, radius) {
if (!Array.isArray(rings)) return;
rings.forEach(function (ring) {
pushLineString(THREE, positions, ring, radius);
});
}
function pushGeometryLines(THREE, positions, geometry, radius) {
if (!geometry) return;
if (geometry.type === 'LineString') {
pushLineString(THREE, positions, geometry.coordinates, radius);
return;
}
if (geometry.type === 'MultiLineString') {
geometry.coordinates.forEach(function (line) {
pushLineString(THREE, positions, line, radius);
});
return;
}
if (geometry.type === 'Polygon') {
pushPolygonRings(THREE, positions, geometry.coordinates, radius);
return;
}
if (geometry.type === 'MultiPolygon') {
geometry.coordinates.forEach(function (polygon) {
pushPolygonRings(THREE, positions, polygon, radius);
});
return;
}
if (geometry.type === 'GeometryCollection') {
geometry.geometries.forEach(function (child) {
pushGeometryLines(THREE, positions, child, radius);
});
}
}
function extractGeojsonFromPayload(payload, topojson, objectName) {
if (!payload) throw new Error('empty data');
if (payload.type === 'Topology') {
if (!topojson || typeof topojson.mesh !== 'function') {
throw new Error('topojson-client unavailable');
}
var objects = payload.objects || {};
var target = objects[objectName] || objects.countries || objects.land || objects[Object.keys(objects)[0]];
if (!target) throw new Error('topology object not found');
return topojson.mesh(payload, target, function (a, b) {
return a !== b;
});
}
if (payload.type === 'FeatureCollection') {
return payload;
}
if (payload.type === 'Feature') {
return {
type: 'FeatureCollection',
features: [payload]
};
}
if (payload.type && payload.coordinates) {
return payload;
}
throw new Error('unsupported map data');
}
function buildLineGeometryFromGeojson(THREE, geojson, radius) {
var positions = [];
if (geojson.type === 'FeatureCollection') {
geojson.features.forEach(function (feature) {
pushGeometryLines(THREE, positions, feature.geometry, radius);
});
} else if (geojson.type === 'Feature') {
pushGeometryLines(THREE, positions, geojson.geometry, radius);
} else {
pushGeometryLines(THREE, positions, geojson, radius);
}
var geometry = new THREE.BufferGeometry();
geometry.setAttribute('position', new THREE.Float32BufferAttribute(positions, 3));
return {
geometry: geometry,
segmentCount: positions.length / 6
};
}
function createEarthTexture(THREE) {
var canvas = document.createElement('canvas');
var size = 1024;
var ctx;
var gradient;
var i;
canvas.width = size;
canvas.height = size / 2;
ctx = canvas.getContext('2d');
ctx.fillStyle = '#08111a';
ctx.fillRect(0, 0, canvas.width, canvas.height);
gradient = ctx.createRadialGradient(size * 0.42, size * 0.20, 10, size * 0.45, size * 0.28, size * 0.50);
gradient.addColorStop(0, 'rgba(100,135,160,0.38)');
gradient.addColorStop(0.28, 'rgba(32,57,74,0.28)');
gradient.addColorStop(1, 'rgba(0,0,0,0)');
ctx.fillStyle = gradient;
ctx.fillRect(0, 0, canvas.width, canvas.height);
ctx.strokeStyle = 'rgba(255,255,255,0.030)';
ctx.lineWidth = 1;
for (i = 0; i <= 12; i += 1) {
var y = Math.round(i * canvas.height / 12) + 0.5;
ctx.beginPath();
ctx.moveTo(0, y);
ctx.lineTo(canvas.width, y);
ctx.stroke();
}
for (i = 0; i <= 24; i += 1) {
var x = Math.round(i * canvas.width / 24) + 0.5;
ctx.beginPath();
ctx.moveTo(x, 0);
ctx.lineTo(x, canvas.height);
ctx.stroke();
}
for (i = 0; i < 220; i += 1) {
var px = Math.random() * canvas.width;
var py = Math.random() * canvas.height;
var r = 1 + Math.random() * 2.8;
ctx.fillStyle = Math.random() > 0.5 ? 'rgba(80,105,93,0.18)' : 'rgba(95,83,70,0.16)';
ctx.beginPath();
ctx.ellipse(px, py, r * 6, r * 1.7, Math.random() * Math.PI, 0, Math.PI * 2);
ctx.fill();
}
var texture = new THREE.CanvasTexture(canvas);
texture.colorSpace = THREE.SRGBColorSpace;
texture.needsUpdate = true;
return texture;
}
function loadImageTexture(THREE, url) {
return new Promise(function (resolve, reject) {
var loader = new THREE.TextureLoader();
loader.load(
url,
function (texture) {
texture.colorSpace = THREE.SRGBColorSpace;
texture.wrapS = THREE.RepeatWrapping;
texture.wrapT = THREE.ClampToEdgeWrapping;
texture.anisotropy = 4;
texture.needsUpdate = true;
resolve(texture);
},
undefined,
function (err) {
reject(err || new Error('texture load failed: ' + url));
}
);
});
}
function createFallbackPlanetTexture(THREE, colorA, colorB) {
var canvas = document.createElement('canvas');
var size = 512;
var ctx;
var gradient;
var i;
canvas.width = size;
canvas.height = size / 2;
ctx = canvas.getContext('2d');
gradient = ctx.createLinearGradient(0, 0, canvas.width, canvas.height);
gradient.addColorStop(0, colorA || '#777777');
gradient.addColorStop(1, colorB || '#151515');
ctx.fillStyle = gradient;
ctx.fillRect(0, 0, canvas.width, canvas.height);
for (i = 0; i < 18; i += 1) {
ctx.fillStyle = i % 2 ? 'rgba(255,255,255,0.055)' : 'rgba(0,0,0,0.095)';
ctx.fillRect(0, Math.round(i * canvas.height / 18), canvas.width, Math.max(1, Math.round(canvas.height / 46)));
}
var texture = new THREE.CanvasTexture(canvas);
texture.colorSpace = THREE.SRGBColorSpace;
texture.wrapS = THREE.RepeatWrapping;
texture.wrapT = THREE.ClampToEdgeWrapping;
texture.needsUpdate = true;
return texture;
}
function createSolarInnerGlowTexture(THREE) {
var canvas = document.createElement('canvas');
var size = 384;
var ctx = canvas.getContext('2d');
var gradient;
var texture;
canvas.width = size;
canvas.height = size;
gradient = ctx.createRadialGradient(
size * 0.5, size * 0.5, 0,
size * 0.5, size * 0.5, size * 0.5
);
gradient.addColorStop(0.000, 'rgba(255,252,232,1.00)');
gradient.addColorStop(0.090, 'rgba(255,232,168,0.96)');
gradient.addColorStop(0.240, 'rgba(255,182,82,0.70)');
gradient.addColorStop(0.430, 'rgba(255,126,28,0.36)');
gradient.addColorStop(0.660, 'rgba(232,96,16,0.12)');
gradient.addColorStop(1.000, 'rgba(0,0,0,0.00)');
ctx.fillStyle = gradient;
ctx.fillRect(0, 0, size, size);
texture = new THREE.CanvasTexture(canvas);
texture.colorSpace = THREE.SRGBColorSpace;
texture.needsUpdate = true;
return texture;
}
function createSolarCoronaTexture(THREE) {
var canvas = document.createElement('canvas');
var size = 512;
var ctx;
var image;
var data;
var cx = size * 0.5;
var cy = size * 0.5;
var maxR = size * 0.5;
var texture;
var x;
var y;
canvas.width = size;
canvas.height = size;
ctx = canvas.getContext('2d');
image = ctx.createImageData(size, size);
data = image.data;
for (y = 0; y < size; y += 1) {
for (x = 0; x < size; x += 1) {
var dx = (x - cx) / maxR;
var dy = (y - cy) / maxR;
var r = Math.sqrt(dx * dx + dy * dy);
var idx = (y * size + x) * 4;
var angle;
var noise;
var base;
var alpha;
var warm;
if (r >= 1) {
data[idx + 3] = 0;
continue;
}
angle = Math.atan2(dy, dx);
noise = 0.90
+ 0.10 * Math.sin(angle * 7.0 + r * 9.0)
+ 0.06 * Math.sin(angle * 13.0 - r * 16.0)
+ 0.04 * Math.sin(angle * 29.0 + r * 25.0);
base = Math.pow(Math.max(0, 1 - r), 2.65);
alpha = Math.max(0, Math.min(1, base * noise));
warm = Math.max(0, Math.min(1, 1 - r * 0.9));
data[idx + 0] = Math.round(255);
data[idx + 1] = Math.round(170 + 45 * warm);
data[idx + 2] = Math.round(72 + 26 * warm);
data[idx + 3] = Math.round(alpha * 255);
}
}
ctx.putImageData(image, 0, 0);
texture = new THREE.CanvasTexture(canvas);
texture.colorSpace = THREE.SRGBColorSpace;
texture.needsUpdate = true;
return texture;
}
function loadLimitedImageTexture(THREE, url, maxWidth) {
return new Promise(function (resolve, reject) {
var image = new Image();
var limit = Math.max(64, Math.min(1024, Math.floor(maxWidth || 512)));
image.crossOrigin = 'anonymous';
image.decoding = 'async';
image.onload = function () {
var naturalW = image.naturalWidth || image.width || limit;
var naturalH = image.naturalHeight || image.height || Math.max(1, Math.floor(limit / 2));
var scale = Math.min(1, limit / naturalW);
var width = Math.max(1, Math.round(naturalW * scale));
var height = Math.max(1, Math.round(naturalH * scale));
var canvas = document.createElement('canvas');
var ctx;
var texture;
canvas.width = width;
canvas.height = height;
ctx = canvas.getContext('2d');
ctx.drawImage(image, 0, 0, width, height);
texture = new THREE.CanvasTexture(canvas);
texture.colorSpace = THREE.SRGBColorSpace;
texture.wrapS = THREE.RepeatWrapping;
texture.wrapT = THREE.ClampToEdgeWrapping;
texture.anisotropy = 2;
texture.needsUpdate = true;
resolve(texture);
};
image.onerror = function () {
reject(new Error('limited texture load failed: ' + url));
};
image.src = url;
});
}
function clamp01(value) {
return Math.max(0, Math.min(1, value));
}
function easeOutCubic(t) {
t = clamp01(t);
return 1 - Math.pow(1 - t, 3);
}
function nearestEquivalentAngle(current, target) {
var full = Math.PI * 2;
return target + Math.round((current - target) / full) * full;
}
function createStars(THREE, count) {
var geometry = new THREE.BufferGeometry();
var positions = [];
var i;
for (i = 0; i < count; i += 1) {
var r = 8 + Math.random() * 16;
var theta = Math.random() * Math.PI * 2;
var phi = Math.acos((Math.random() * 2) - 1);
positions.push(
r * Math.sin(phi) * Math.cos(theta),
r * Math.cos(phi),
r * Math.sin(phi) * Math.sin(theta)
);
}
geometry.setAttribute('position', new THREE.Float32BufferAttribute(positions, 3));
return new THREE.Points(
geometry,
new THREE.PointsMaterial({
color: 0xd8d8d8,
size: 0.018,
transparent: true,
opacity: 0.62,
depthWrite: false
})
);
}
function NationsGlobe(root) {
this.root = root;
this.stage = null;
this.loading = null;
this.error = null;
this.status = null;
this.readout = null;
this.autoButton = null;
this.resetButton = null;
this.THREE = null;
this.scene = null;
this.camera = null;
this.renderer = null;
this.group = null;
this.starGroup = null;
this.celestialGroup = null;
this.celestialPlanets = [];
this.celestialSun = null;
this.celestialSunGlowA = null;
this.celestialSunGlowB = null;
this.celestialSunCorona = null;
this.moon = null;
this.moonShell = null;
this.earth = null;
this.earthMaterial = null;
this.clouds = null;
this.cloudMaterial = null;
this.raycaster = null;
this.pointer = null;
this.pointerInside = false;
this.pointerClientX = null;
this.pointerClientY = null;
this.radius = 1;
this.rotationX = toNumber(root.getAttribute('data-rotation-x'), -0.18);
this.rotationY = toNumber(root.getAttribute('data-rotation-y'), -0.48);
this.cameraZ = toNumber(root.getAttribute('data-camera-z'), 3.05);
this.cameraZMin = toNumber(root.getAttribute('data-camera-z-min'), 1.23);
this.cameraZMax = toNumber(root.getAttribute('data-camera-z-max'), 5.2);
this.resetRotationX = toNumber(root.getAttribute('data-reset-rotation-x'), this.rotationX);
this.resetRotationY = toNumber(root.getAttribute('data-reset-rotation-y'), this.rotationY);
this.resetCameraZ = toNumber(root.getAttribute('data-reset-camera-z'), this.cameraZ);
this.resetDuration = toNumber(root.getAttribute('data-reset-duration'), 520);
this.resetMotion = null;
this.terrainUrl = root.getAttribute('data-terrain-url') || '';
this.cloudsUrl = root.getAttribute('data-clouds-url') || '';
this.cloudOpacityNear = toNumber(root.getAttribute('data-cloud-opacity-near'), 0.10);
this.cloudOpacityFar = toNumber(root.getAttribute('data-cloud-opacity-far'), 0.90);
this.cloudDriftSpeed = toNumber(root.getAttribute('data-cloud-drift-speed'), 0.000010);
this.cloudTiltDrift = toNumber(root.getAttribute('data-cloud-tilt-drift'), 0.006);
this.celestialEnabled = root.getAttribute('data-celestial-enabled') !== 'false';
this.celestialTextureSize = toNumber(root.getAttribute('data-celestial-texture-size'), 512);
this.sunTextureSize = toNumber(root.getAttribute('data-sun-texture-size'), 512);
this.moonTextureSize = toNumber(root.getAttribute('data-moon-texture-size'), 512);
this.moonOpacityFar = toNumber(root.getAttribute('data-moon-opacity-far'), 0.72);
this.moonOpacityNear = toNumber(root.getAttribute('data-moon-opacity-near'), 0.00);
this.moonShellOpacityFar = toNumber(root.getAttribute('data-moon-shell-opacity-far'), 0.055);
this.moonShellOpacityNear = toNumber(root.getAttribute('data-moon-shell-opacity-near'), 0.00);
this.moonVanishZ = toNumber(root.getAttribute('data-moon-vanish-z'), 3.15);
this.moonFullVisibleZ = toNumber(root.getAttribute('data-moon-full-visible-z'), 4.20);
this.celestialParallax = toNumber(root.getAttribute('data-celestial-parallax'), 0.070);
this.starParallax = toNumber(root.getAttribute('data-star-parallax'), 0.012);
this.autoRotate = root.getAttribute('data-auto-rotate') !== 'false';
this.dragging = false;
this.lastX = 0;
this.lastY = 0;
this.lastMoveTime = 0;
this.velocityX = 0;
this.velocityY = 0;
this.dragSensitivityY = toNumber(root.getAttribute('data-drag-sensitivity-y'), 0.0030);
this.dragSensitivityX = toNumber(root.getAttribute('data-drag-sensitivity-x'), 0.0020);
this.inertiaStrength = toNumber(root.getAttribute('data-inertia-strength'), 0.58);
this.inertiaDamping = toNumber(root.getAttribute('data-inertia-damping'), 0.993);
this.inertiaMinVelocity = toNumber(root.getAttribute('data-inertia-min-velocity'), 0.000085);
this.inertiaReleaseWindow = toNumber(root.getAttribute('data-inertia-release-window'), 150);
this.stageEventsBound = false;
this.frame = null;
this.disposed = false;
this.segmentCount = 0;
this.lastTime = performance.now();
}
NationsGlobe.prototype.ensureDom = function () {
var root = this.root;
var title = root.getAttribute('data-title') || 'TERRITORY GLOBE';
var era = root.getAttribute('data-era') || 'REAL WORLD / 110M';
var topbarHtml;
var bottombarHtml;
root.classList.add('clbi-nations-globe-window');
topbarHtml =
'<div class="clbi-nations-globe-topbar">' +
'<span class="clbi-nations-globe-title">' + escapeHtml(title) + '</span>' +
'<span class="clbi-nations-globe-status">SYNC</span>' +
'</div>';
bottombarHtml =
'<div class="clbi-nations-globe-bottombar">' +
'<span class="clbi-nations-globe-readout">' + escapeHtml(era) + '</span>' +
'<span class="clbi-nations-globe-controls">' +
'<button type="button" class="clbi-nations-globe-btn clbi-nations-globe-auto">AUTO</button>' +
'<button type="button" class="clbi-nations-globe-btn clbi-nations-globe-reset">RESET</button>' +
'</span>' +
'</div>';
if (!root.querySelector('.clbi-nations-globe-stage')) {
root.innerHTML =
'<div class="clbi-nations-globe-stage" aria-label="3D globe viewport"></div>' +
'<div class="clbi-nations-globe-vignette" aria-hidden="true"></div>' +
topbarHtml +
bottombarHtml +
'<div class="clbi-nations-globe-loading">LOADING REAL-WORLD TERRITORY DATA</div>' +
'<div class="clbi-nations-globe-error"></div>';
} else {
if (!root.querySelector('.clbi-nations-globe-vignette')) {
root.insertAdjacentHTML('beforeend', '<div class="clbi-nations-globe-vignette" aria-hidden="true"></div>');
}
if (!root.querySelector('.clbi-nations-globe-topbar')) {
root.insertAdjacentHTML('beforeend', topbarHtml);
}
if (!root.querySelector('.clbi-nations-globe-bottombar')) {
root.insertAdjacentHTML('beforeend', bottombarHtml);
}
if (!root.querySelector('.clbi-nations-globe-loading')) {
root.insertAdjacentHTML('beforeend', '<div class="clbi-nations-globe-loading">LOADING REAL-WORLD TERRITORY DATA</div>');
}
if (!root.querySelector('.clbi-nations-globe-error')) {
root.insertAdjacentHTML('beforeend', '<div class="clbi-nations-globe-error"></div>');
}
}
this.stage = root.querySelector('.clbi-nations-globe-stage');
this.loading = root.querySelector('.clbi-nations-globe-loading');
this.error = root.querySelector('.clbi-nations-globe-error');
this.status = root.querySelector('.clbi-nations-globe-status');
this.readout = root.querySelector('.clbi-nations-globe-readout');
this.autoButton = root.querySelector('.clbi-nations-globe-auto');
this.resetButton = root.querySelector('.clbi-nations-globe-reset');
if (this.autoButton) {
this.autoButton.classList.toggle('is-active', this.autoRotate);
}
if (this.readout && !this.readout.textContent) {
this.readout.textContent = era;
}
};
NationsGlobe.prototype.rehydrateDom = function () {
if (!this.root || !document.body.contains(this.root)) return false;
this.ensureDom();
this.bindControlEvents();
this.resize();
return true;
};
NationsGlobe.prototype.setStatus = function (text) {
if (this.status) this.status.textContent = text || '';
};
NationsGlobe.prototype.setReadout = function (text) {
if (this.readout) this.readout.textContent = text || '';
};
NationsGlobe.prototype.setError = function (err) {
var message = err && err.message ? err.message : String(err || 'unknown error');
this.root.classList.add('has-error');
this.root.classList.remove('is-ready');
if (this.error) this.error.textContent = 'GLOBE ERROR: ' + message;
this.setStatus('ERROR');
};
NationsGlobe.prototype.init = function () {
var self = this;
this.ensureDom();
this.setStatus('LIBRARY');
return Promise.all([loadThree(), loadTopojson()])
.then(function (libs) {
self.THREE = libs[0];
self.topojson = libs[1];
self.createScene();
self.bindEvents();
return self.loadOptionalTextures().then(function () {
return self.loadBoundaryData();
});
})
.then(function () {
self.root.classList.add('is-ready');
self.setStatus('READY');
self.animate(performance.now());
})
.catch(function (err) {
self.setError(err);
});
};
NationsGlobe.prototype.addMoon = function (texture) {
var THREE = this.THREE;
var def = CELESTIAL_MOON_DEF;
var material;
var mesh;
var shell;
if (!this.group || !texture) return;
material = new THREE.MeshPhongMaterial({
map: texture,
color: 0xffffff,
transparent: true,
opacity: this.moonOpacityFar,
depthWrite: false,
depthTest: true,
shininess: 2,
specular: new THREE.Color(0x050505),
emissive: new THREE.Color(0x010101)
});
mesh = new THREE.Mesh(
new THREE.SphereGeometry(def.radius, 42, 28),
material
);
mesh.position.set(def.position[0], def.position[1], def.position[2]);
mesh.renderOrder = 2;
shell = new THREE.Mesh(
new THREE.SphereGeometry(def.radius * 1.022, 36, 24),
new THREE.MeshBasicMaterial({
color: 0xd8d8d8,
transparent: true,
opacity: this.moonShellOpacityFar,
side: THREE.BackSide,
depthWrite: false
})
);
shell.position.copy(mesh.position);
shell.renderOrder = 1;
this.group.add(shell);
this.group.add(mesh);
this.moon = mesh;
this.moonShell = shell;
this.updateMoonOpacity();
};
NationsGlobe.prototype.loadMoon = function () {
var self = this;
var THREE = this.THREE;
var textureSize = Math.max(64, Math.min(1024, Math.floor(this.moonTextureSize || 512)));
loadLimitedImageTexture(THREE, CELESTIAL_MOON_TEXTURE_URL, textureSize)
.then(function (texture) {
self.addMoon(texture);
})
.catch(function (err) {
console.warn('CLBI moon texture failed:', err);
self.addMoon(createFallbackPlanetTexture(THREE, CELESTIAL_MOON_DEF.fallbackA, CELESTIAL_MOON_DEF.fallbackB));
});
};
NationsGlobe.prototype.resolveCelestialEclipticPosition = function (def) {
var plane = CELESTIAL_ECLIPTIC;
var orbitRadius = def.orbitRadius || 0;
var angle = def.orbitAngle || 0;
var x = Math.cos(angle) * orbitRadius;
var z = plane.depth + Math.sin(angle) * orbitRadius * plane.depthScale;
var y = x * plane.tiltYPerX + Math.sin(angle) * orbitRadius * (def.inclination || 0);
return [x, y, z];
};
NationsGlobe.prototype.addCelestialPlanet = function (def, texture) {
var THREE = this.THREE;
var mesh;
var material;
var shell;
var shellColor;
if (!this.celestialGroup || !def || !texture) return;
material = new THREE.MeshPhongMaterial({
map: texture,
color: 0xffffff,
transparent: true,
opacity: def.opacity,
depthWrite: false,
depthTest: true,
shininess: 3,
specular: new THREE.Color(0x050505),
emissive: new THREE.Color(0x020202)
});
mesh = new THREE.Mesh(
new THREE.SphereGeometry(def.radius, 42, 28),
material
);
var position = this.resolveCelestialEclipticPosition(def);
mesh.position.set(position[0], position[1], position[2]);
mesh.renderOrder = 1;
this.celestialGroup.add(mesh);
shellColor = new THREE.Color(def.fallbackA || '#707070');
shell = new THREE.Mesh(
new THREE.SphereGeometry(def.radius * 1.028, 36, 24),
new THREE.MeshBasicMaterial({
color: shellColor,
transparent: true,
opacity: Math.max(0.05, Math.min(0.12, (def.opacity || 0.4) * 0.20)),
side: THREE.BackSide,
depthWrite: false
})
);
shell.position.copy(mesh.position);
shell.renderOrder = 0;
this.celestialGroup.add(shell);
this.celestialPlanets.push({
mesh: mesh,
shell: shell,
speed: def.rotationSpeed || 0
});
};
NationsGlobe.prototype.addCelestialSun = function (texture) {
var THREE = this.THREE;
var def = CELESTIAL_SUN_DEF;
var position = this.resolveCelestialEclipticPosition(def);
var core;
var innerGlow;
var outerGlow;
var coreMaterial;
var innerGlowMaterial;
var outerGlowMaterial;
if (!this.celestialGroup) return;
coreMaterial = new THREE.MeshBasicMaterial({
map: texture || null,
color: def.color,
transparent: true,
opacity: def.coreOpacity,
depthWrite: false
});
core = new THREE.Mesh(
new THREE.SphereGeometry(def.radius, 48, 32),
coreMaterial
);
core.position.set(position[0], position[1], position[2]);
core.renderOrder = 3;
innerGlowMaterial = new THREE.SpriteMaterial({
map: createSolarInnerGlowTexture(THREE),
color: 0xffffff,
transparent: true,
opacity: def.innerGlowOpacity,
depthWrite: false,
depthTest: true,
blending: THREE.AdditiveBlending
});
innerGlow = new THREE.Sprite(innerGlowMaterial);
innerGlow.position.copy(core.position);
innerGlow.scale.set(def.radius * def.innerGlowScale, def.radius * def.innerGlowScale, 1);
innerGlow.renderOrder = 2;
outerGlowMaterial = new THREE.SpriteMaterial({
map: createSolarCoronaTexture(THREE),
color: 0xffffff,
transparent: true,
opacity: def.outerGlowOpacity,
depthWrite: false,
depthTest: true,
blending: THREE.AdditiveBlending
});
outerGlow = new THREE.Sprite(outerGlowMaterial);
outerGlow.position.copy(core.position);
outerGlow.scale.set(def.radius * def.outerGlowScale, def.radius * def.outerGlowScale, 1);
outerGlow.renderOrder = 1;
this.celestialGroup.add(outerGlow);
this.celestialGroup.add(innerGlow);
this.celestialGroup.add(core);
this.celestialSun = core;
this.celestialSunGlowA = innerGlow;
this.celestialSunGlowB = outerGlow;
this.celestialSunCorona = null;
};
NationsGlobe.prototype.loadCelestialSun = function () {
var self = this;
var THREE = this.THREE;
var textureSize = Math.max(64, Math.min(1024, Math.floor(this.sunTextureSize || 512)));
loadLimitedImageTexture(THREE, CELESTIAL_SUN_TEXTURE_URL, textureSize)
.then(function (texture) {
self.addCelestialSun(texture);
})
.catch(function (err) {
console.warn('CLBI sun texture failed:', err);
self.addCelestialSun(createFallbackPlanetTexture(THREE, '#d08b3e', '#5f240b'));
});
};
NationsGlobe.prototype.loadCelestialPlanets = function () {
var self = this;
var THREE = this.THREE;
var textureSize = Math.max(64, Math.min(1024, Math.floor(this.celestialTextureSize || 512)));
if (!this.celestialEnabled || !this.celestialGroup) return;
CELESTIAL_PLANET_DEFS.forEach(function (def) {
var url = CELESTIAL_PLANET_TEXTURES[def.key];
if (!url) {
self.addCelestialPlanet(def, createFallbackPlanetTexture(THREE, def.fallbackA, def.fallbackB));
return;
}
loadLimitedImageTexture(THREE, url, textureSize)
.then(function (texture) {
self.addCelestialPlanet(def, texture);
})
.catch(function (err) {
console.warn('CLBI celestial texture failed:', err);
self.addCelestialPlanet(def, createFallbackPlanetTexture(THREE, def.fallbackA, def.fallbackB));
});
});
};
NationsGlobe.prototype.createCelestialBackdrop = function () {
var THREE = this.THREE;
this.starGroup = new THREE.Group();
this.celestialGroup = new THREE.Group();
this.scene.add(this.starGroup);
this.scene.add(this.celestialGroup);
this.starGroup.add(createStars(THREE, 780));
this.loadCelestialSun();
this.loadCelestialPlanets();
};
NationsGlobe.prototype.updateCelestialBackdrop = function (dt, now) {
var i;
var planet;
var def = CELESTIAL_SUN_DEF;
var pulseA;
var pulseB;
if (this.starGroup) {
this.starGroup.rotation.x = -this.rotationX * this.starParallax;
this.starGroup.rotation.y = -this.rotationY * this.starParallax + now * 0.0000012;
}
if (this.celestialGroup) {
this.celestialGroup.rotation.x = -this.rotationX * this.celestialParallax;
this.celestialGroup.rotation.y = -this.rotationY * this.celestialParallax + now * 0.0000016;
}
for (i = 0; i < this.celestialPlanets.length; i += 1) {
planet = this.celestialPlanets[i];
if (planet && planet.mesh) {
planet.mesh.rotation.y += dt * planet.speed;
if (planet.shell) planet.shell.rotation.y += dt * planet.speed * 0.35;
}
}
if (this.celestialSun) {
this.celestialSun.rotation.y += dt * def.textureScrollSpeed;
}
if (this.celestialSunGlowA) {
pulseA = def.radius * def.innerGlowScale * (1 + Math.sin(now * 0.00110) * def.pulseA);
this.celestialSunGlowA.scale.set(pulseA, pulseA, 1);
if (this.celestialSunGlowA.material) {
this.celestialSunGlowA.material.opacity = def.innerGlowOpacity * (1 + Math.sin(now * 0.00082 + 1.7) * (def.pulseB * 0.35));
}
}
if (this.celestialSunGlowB) {
pulseB = def.radius * def.outerGlowScale * (1 + Math.sin(now * 0.00057 + 0.9) * def.pulseB);
this.celestialSunGlowB.scale.set(pulseB, pulseB, 1);
if (this.celestialSunGlowB.material) {
this.celestialSunGlowB.material.opacity = def.outerGlowOpacity * (1 + Math.sin(now * 0.00043 + 2.4) * (def.pulseA * 0.45));
}
}
if (this.moon) {
this.moon.rotation.y += dt * CELESTIAL_MOON_DEF.rotationSpeed;
if (this.moonShell) this.moonShell.rotation.y += dt * CELESTIAL_MOON_DEF.rotationSpeed * 0.35;
}
this.updateMoonOpacity();
};
NationsGlobe.prototype.createScene = function () {
var THREE = this.THREE;
var rect = this.stage.getBoundingClientRect();
var width = Math.max(320, Math.floor(rect.width || this.root.clientWidth || 960));
var height = Math.max(240, Math.floor(rect.height || this.root.clientHeight || 360));
var texture = createEarthTexture(THREE);
var atmosphere;
var light;
var ambient;
this.scene = new THREE.Scene();
this.camera = new THREE.PerspectiveCamera(38, width / height, 0.1, 80);
this.camera.position.set(0, 0, this.cameraZ);
this.renderer = new THREE.WebGLRenderer({
antialias: true,
alpha: true,
powerPreference: 'high-performance'
});
this.renderer.setPixelRatio(Math.min(window.devicePixelRatio || 1, 1.7));
this.renderer.setSize(width, height, false);
this.renderer.setClearColor(0x000000, 0);
this.stage.appendChild(this.renderer.domElement);
this.group = new THREE.Group();
this.scene.add(this.group);
this.earthMaterial = new THREE.MeshPhongMaterial({
map: texture,
color: 0x9fb3bb,
emissive: 0x05080a,
shininess: 10,
transparent: false
});
this.earth = new THREE.Mesh(
new THREE.SphereGeometry(this.radius, 96, 64),
this.earthMaterial
);
this.group.add(this.earth);
atmosphere = new THREE.Mesh(
new THREE.SphereGeometry(this.radius * 1.035, 96, 64),
new THREE.MeshBasicMaterial({
color: 0x5f88a8,
transparent: true,
opacity: 0.115,
side: THREE.BackSide,
depthWrite: false
})
);
this.group.add(atmosphere);
this.loadMoon();
light = new THREE.DirectionalLight(0xffffff, 2.2);
light.position.set(3.2, 2.4, 4.8);
this.scene.add(light);
ambient = new THREE.AmbientLight(0x607080, 0.66);
this.scene.add(ambient);
this.createCelestialBackdrop();
this.raycaster = new THREE.Raycaster();
this.pointer = new THREE.Vector2();
this.applyRotation();
};
NationsGlobe.prototype.updateCloudOpacity = function () {
if (!this.cloudMaterial) return;
var minZ = this.cameraZMin;
var maxZ = this.cameraZMax;
var t = clamp01((this.cameraZ - minZ) / (maxZ - minZ));
var nearOpacity = Math.max(0, Math.min(1, this.cloudOpacityNear));
var farOpacity = Math.max(0, Math.min(1, this.cloudOpacityFar));
this.cloudMaterial.opacity = nearOpacity + (farOpacity - nearOpacity) * t;
this.cloudMaterial.needsUpdate = true;
};
NationsGlobe.prototype.updateMoonOpacity = function () {
var vanishZ = Math.max(this.cameraZMin, this.moonVanishZ);
var fullZ = Math.max(vanishZ + 0.01, this.moonFullVisibleZ);
var t = clamp01((this.cameraZ - vanishZ) / (fullZ - vanishZ));
var moonNear = Math.max(0, Math.min(1, this.moonOpacityNear));
var moonFar = Math.max(0, Math.min(1, this.moonOpacityFar));
var shellNear = Math.max(0, Math.min(1, this.moonShellOpacityNear));
var shellFar = Math.max(0, Math.min(1, this.moonShellOpacityFar));
var moonOpacity;
var shellOpacity;
if (this.cameraZ <= vanishZ) {
moonOpacity = 0;
shellOpacity = 0;
} else {
moonOpacity = moonNear + (moonFar - moonNear) * t;
shellOpacity = shellNear + (shellFar - shellNear) * t;
}
if (this.cameraZ <= vanishZ) {
if (this.moon) this.moon.visible = false;
if (this.moonShell) this.moonShell.visible = false;
return;
}
if (this.moon && this.moon.material) {
this.moon.material.opacity = moonOpacity;
this.moon.visible = moonOpacity > 0.012;
this.moon.material.needsUpdate = true;
}
if (this.moonShell && this.moonShell.material) {
this.moonShell.material.opacity = shellOpacity;
this.moonShell.visible = shellOpacity > 0.004;
this.moonShell.material.needsUpdate = true;
}
};
NationsGlobe.prototype.loadOptionalTextures = function () {
var self = this;
var THREE = this.THREE;
var tasks = [];
if (this.terrainUrl && this.earthMaterial) {
tasks.push(
loadImageTexture(THREE, this.terrainUrl)
.then(function (texture) {
if (!self.earthMaterial) return;
self.earthMaterial.map = texture;
self.earthMaterial.color.set(0xffffff);
self.earthMaterial.emissive.set(0x020304);
self.earthMaterial.shininess = 6;
self.earthMaterial.needsUpdate = true;
})
.catch(function (err) {
console.warn('CLBI terrain texture failed:', err);
})
);
}
if (this.cloudsUrl) {
tasks.push(
loadImageTexture(THREE, this.cloudsUrl)
.then(function (texture) {
var material = new THREE.MeshBasicMaterial({
map: texture,
color: 0xffffff,
transparent: true,
opacity: self.cloudOpacityFar,
depthWrite: false,
side: THREE.DoubleSide
});
self.cloudMaterial = material;
self.clouds = new THREE.Mesh(
new THREE.SphereGeometry(self.radius * 1.018, 96, 64),
material
);
self.clouds.renderOrder = 4;
self.group.add(self.clouds);
self.updateCloudOpacity();
})
.catch(function (err) {
console.warn('CLBI cloud texture failed:', err);
})
);
}
return Promise.all(tasks).then(function () {});
};
NationsGlobe.prototype.cancelResetMotion = function () {
this.resetMotion = null;
};
NationsGlobe.prototype.startResetMotion = function () {
this.velocityX = 0;
this.velocityY = 0;
this.dragging = false;
this.root.classList.remove('is-dragging');
this.resetMotion = {
elapsed: 0,
duration: Math.max(120, this.resetDuration),
fromX: this.rotationX,
fromY: this.rotationY,
fromZ: this.cameraZ,
toX: this.resetRotationX,
toY: nearestEquivalentAngle(this.rotationY, this.resetRotationY),
toZ: this.resetCameraZ
};
};
NationsGlobe.prototype.stepResetMotion = function (dt) {
var motion = this.resetMotion;
var t;
var k;
if (!motion) return false;
motion.elapsed += dt;
t = clamp01(motion.elapsed / motion.duration);
k = easeOutCubic(t);
this.rotationX = motion.fromX + (motion.toX - motion.fromX) * k;
this.rotationY = motion.fromY + (motion.toY - motion.fromY) * k;
this.cameraZ = motion.fromZ + (motion.toZ - motion.fromZ) * k;
if (this.camera) this.camera.position.z = this.cameraZ;
this.updateCloudOpacity();
this.updateMoonOpacity();
this.applyRotation();
if (t >= 1) {
this.rotationX = motion.toX;
this.rotationY = motion.toY;
this.cameraZ = motion.toZ;
if (this.camera) this.camera.position.z = this.cameraZ;
this.updateCloudOpacity();
this.applyRotation();
this.resetMotion = null;
}
return true;
};
NationsGlobe.prototype.applyRotation = function () {
if (!this.group) return;
this.rotationX = Math.max(-1.15, Math.min(1.15, this.rotationX));
this.group.rotation.x = this.rotationX;
this.group.rotation.y = this.rotationY;
};
NationsGlobe.prototype.resize = function () {
if (!this.renderer || !this.camera || !this.stage) return;
var rect = this.stage.getBoundingClientRect();
var width = Math.max(320, Math.floor(rect.width || 0));
var height = Math.max(240, Math.floor(rect.height || 0));
if (!width || !height) return;
this.camera.aspect = width / height;
this.camera.updateProjectionMatrix();
this.renderer.setSize(width, height, false);
};
NationsGlobe.prototype.bindControlEvents = function () {
var self = this;
if (this.autoButton && this.autoButton.getAttribute('data-clbi-globe-control-ready') !== '1') {
this.autoButton.setAttribute('data-clbi-globe-control-ready', '1');
this.autoButton.addEventListener('click', function (e) {
self.cancelResetMotion();
self.autoRotate = !self.autoRotate;
self.velocityX = 0;
self.velocityY = 0;
self.autoButton.classList.toggle('is-active', self.autoRotate);
e.preventDefault();
e.stopPropagation();
});
}
if (this.resetButton && this.resetButton.getAttribute('data-clbi-globe-control-ready') !== '1') {
this.resetButton.setAttribute('data-clbi-globe-control-ready', '1');
this.resetButton.addEventListener('click', function (e) {
self.startResetMotion();
e.preventDefault();
e.stopPropagation();
});
}
};
NationsGlobe.prototype.trackPointerPosition = function (e) {
if (!e || typeof e.clientX !== 'number' || typeof e.clientY !== 'number') return;
this.pointerInside = true;
this.pointerClientX = e.clientX;
this.pointerClientY = e.clientY;
};
NationsGlobe.prototype.clearPointerPosition = function () {
this.pointerInside = false;
this.pointerClientX = null;
this.pointerClientY = null;
if (this.readout) {
this.setReadout(this.getBaseReadout());
}
};
NationsGlobe.prototype.getBaseReadout = function () {
return (this.root.getAttribute('data-era') || 'REAL WORLD / 110M') + ' · SEG ' + this.segmentCount;
};
NationsGlobe.prototype.bindEvents = function () {
var self = this;
if (this.stageEventsBound) {
this.bindControlEvents();
return;
}
this.stageEventsBound = true;
this.stage.addEventListener('pointerenter', function (e) {
self.trackPointerPosition(e);
self.updatePointerReadout(e);
});
this.stage.addEventListener('pointerleave', function () {
if (!self.dragging) {
self.clearPointerPosition();
}
});
this.stage.addEventListener('pointerdown', function (e) {
self.trackPointerPosition(e);
self.cancelResetMotion();
self.dragging = true;
self.lastX = e.clientX;
self.lastY = e.clientY;
self.lastMoveTime = e.timeStamp || performance.now();
self.velocityX = 0;
self.velocityY = 0;
self.root.classList.add('is-dragging');
self.autoRotate = false;
if (self.autoButton) self.autoButton.classList.remove('is-active');
if (self.stage.setPointerCapture && e.pointerId != null) {
try { self.stage.setPointerCapture(e.pointerId); } catch (err) {}
}
e.preventDefault();
});
this.stage.addEventListener('pointermove', function (e) {
self.trackPointerPosition(e);
if (self.dragging) {
var dx = e.clientX - self.lastX;
var dy = e.clientY - self.lastY;
var now = e.timeStamp || performance.now();
var elapsed = Math.max(8, Math.min(80, now - (self.lastMoveTime || now || performance.now())));
var stepY = dx * self.dragSensitivityY;
var stepX = dy * self.dragSensitivityX;
var instantY = (stepY / elapsed) * self.inertiaStrength;
var instantX = (stepX / elapsed) * self.inertiaStrength;
self.rotationY += stepY;
self.rotationX += stepX;
self.velocityY = self.velocityY * 0.58 + instantY * 0.42;
self.velocityX = self.velocityX * 0.58 + instantX * 0.42;
self.lastX = e.clientX;
self.lastY = e.clientY;
self.lastMoveTime = now;
self.applyRotation();
self.updatePointerReadout(e);
e.preventDefault();
} else {
self.updatePointerReadout(e);
}
});
function finishDrag(e) {
var now;
var releaseDelay;
var releaseSpeed;
if (!self.dragging) return;
now = e && e.timeStamp ? e.timeStamp : performance.now();
releaseDelay = now - (self.lastMoveTime || now);
releaseSpeed = Math.max(Math.abs(self.velocityX), Math.abs(self.velocityY));
/*
* Only a deliberate throw should keep spinning.
* If the user drags, holds, adjusts the viewing angle, and then releases,
* the last movement is old or slow, so the globe must settle immediately.
*/
if (releaseDelay > self.inertiaReleaseWindow || releaseSpeed < self.inertiaMinVelocity) {
self.velocityX = 0;
self.velocityY = 0;
}
if (e && typeof e.clientX === 'number' && typeof e.clientY === 'number') {
self.trackPointerPosition(e);
self.updatePointerReadout(e);
}
self.dragging = false;
self.root.classList.remove('is-dragging');
if (self.stage.releasePointerCapture && e && e.pointerId != null) {
try { self.stage.releasePointerCapture(e.pointerId); } catch (err) {}
}
}
this.stage.addEventListener('pointerup', finishDrag);
this.stage.addEventListener('pointercancel', finishDrag);
this.stage.addEventListener('wheel', function (e) {
self.trackPointerPosition(e);
self.cancelResetMotion();
self.velocityX = 0;
self.velocityY = 0;
self.cameraZ += e.deltaY * 0.0017;
self.cameraZ = Math.max(self.cameraZMin, Math.min(self.cameraZMax, self.cameraZ));
if (self.camera) self.camera.position.z = self.cameraZ;
self.updateCloudOpacity();
self.updateMoonOpacity();
self.updatePointerReadout(e);
e.preventDefault();
}, { passive: false });
this.bindControlEvents();
window.addEventListener('resize', function () {
self.resize();
});
};
NationsGlobe.prototype.updatePointerReadout = function (e) {
if (e && typeof e.clientX === 'number' && typeof e.clientY === 'number') {
this.trackPointerPosition(e);
}
if (this.pointerClientX === null || this.pointerClientY === null) return false;
return this.updatePointerReadoutFromClient(this.pointerClientX, this.pointerClientY);
};
NationsGlobe.prototype.updatePointerReadoutFromClient = function (clientX, clientY) {
var THREE = this.THREE;
var rect;
var intersects;
var local;
var ll;
if (!this.raycaster || !this.pointer || !this.camera || !this.earth || !this.renderer) return false;
rect = this.renderer.domElement.getBoundingClientRect();
if (!rect.width || !rect.height) return false;
if (clientX < rect.left || clientX > rect.right || clientY < rect.top || clientY > rect.bottom) {
this.setReadout(this.getBaseReadout());
return false;
}
this.pointer.x = ((clientX - rect.left) / rect.width) * 2 - 1;
this.pointer.y = -((clientY - rect.top) / rect.height) * 2 + 1;
this.raycaster.setFromCamera(this.pointer, this.camera);
intersects = this.raycaster.intersectObject(this.earth, false);
if (intersects && intersects.length) {
local = this.earth.worldToLocal(intersects[0].point.clone());
local.applyEuler(new THREE.Euler(-this.group.rotation.x, -this.group.rotation.y, 0, 'XYZ'));
ll = vectorToLonLat(local);
this.setReadout('LAT ' + ll.lat.toFixed(2) + ' / LON ' + ll.lon.toFixed(2) + ' · SEG ' + this.segmentCount);
return true;
}
this.setReadout(this.getBaseReadout());
return false;
};
NationsGlobe.prototype.loadBoundaryData = function () {
var self = this;
var THREE = this.THREE;
var url = this.root.getAttribute('data-topology-url') || this.root.getAttribute('data-geojson-url') || DEFAULT_WORLD_URL;
var objectName = this.root.getAttribute('data-topology-object') || 'countries';
this.setStatus('DATA');
return fetch(url, { credentials: 'omit' })
.then(function (res) {
if (!res.ok) throw new Error('HTTP ' + res.status + ' ' + url);
return res.json();
})
.then(function (payload) {
var geojson = extractGeojsonFromPayload(payload, self.topojson, objectName);
var built = buildLineGeometryFromGeojson(THREE, geojson, self.radius * 1.009);
var material = new THREE.LineBasicMaterial({
color: 0xb8b8b8,
transparent: true,
opacity: 0.58,
depthWrite: false
});
var lines = new THREE.LineSegments(built.geometry, material);
self.segmentCount = Math.floor(built.segmentCount || 0);
self.group.add(lines);
if (self.pointerInside && self.pointerClientX !== null && self.pointerClientY !== null) {
self.updatePointerReadoutFromClient(self.pointerClientX, self.pointerClientY);
} else {
self.setReadout(self.getBaseReadout());
}
});
};
NationsGlobe.prototype.animate = function (now) {
var self = this;
var dt = Math.min(50, now - this.lastTime);
this.lastTime = now;
if (this.disposed || !document.body.contains(this.root)) {
this.dispose();
return;
}
if (this.stepResetMotion(dt)) {
/* reset interpolation owns rotation/camera for this frame */
} else if (this.autoRotate && !this.dragging) {
this.rotationY += dt * 0.000085;
this.applyRotation();
} else if (!this.dragging && (Math.abs(this.velocityX) > 0.000001 || Math.abs(this.velocityY) > 0.000001)) {
var decay = Math.pow(this.inertiaDamping, dt / 16.6667);
this.rotationY += this.velocityY * dt;
this.rotationX += this.velocityX * dt;
this.velocityY *= decay;
this.velocityX *= decay;
if (Math.abs(this.velocityY) < 0.000001) this.velocityY = 0;
if (Math.abs(this.velocityX) < 0.000001) this.velocityX = 0;
this.applyRotation();
}
this.updateCelestialBackdrop(dt, now);
if (this.clouds) {
/*
* Cloud motion is relative to the rotating earth group.
* The parent group carries the globe's AUTO rotation; this local drift
* only represents slow atmospheric flow over that rotating planet.
*/
this.clouds.rotation.y += dt * this.cloudDriftSpeed;
this.clouds.rotation.x = Math.sin(now * 0.000018) * this.cloudTiltDrift;
this.updateCloudOpacity();
}
this.resize();
if (this.pointerInside && this.pointerClientX !== null && this.pointerClientY !== null) {
this.updatePointerReadoutFromClient(this.pointerClientX, this.pointerClientY);
}
if (this.renderer && this.scene && this.camera) {
this.renderer.render(this.scene, this.camera);
}
this.frame = window.requestAnimationFrame(function (t) {
self.animate(t);
});
};
NationsGlobe.prototype.dispose = function () {
this.disposed = true;
if (this.frame) window.cancelAnimationFrame(this.frame);
if (this.renderer) {
try { this.renderer.dispose(); } catch (err) {}
}
};
function initNationsGlobes(root) {
var scope = root && root.querySelectorAll ? root : document;
var nodes = scope.querySelectorAll('[data-nations-globe], .clbi-nations-globe-window');
Array.prototype.forEach.call(nodes, function (node) {
var instance = node.CLBI_NationsGlobeInstance || null;
var hasStage = !!node.querySelector('.clbi-nations-globe-stage');
if (node.getAttribute('data-nations-globe-ready') === '1') {
if (instance && hasStage) {
instance.rehydrateDom();
return;
}
if (instance && !hasStage) {
try { instance.dispose(); } catch (err) {}
}
node.removeAttribute('data-nations-globe-ready');
node.CLBI_NationsGlobeInstance = null;
}
node.setAttribute('data-nations-globe-ready', '1');
instance = new NationsGlobe(node);
node.CLBI_NationsGlobeInstance = instance;
instances.push(instance);
instance.init();
});
}
function scheduleNationsGlobeRefresh() {
window.setTimeout(function () { initNationsGlobes(document); }, 0);
window.setTimeout(function () { initNationsGlobes(document); }, 120);
window.setTimeout(function () { initNationsGlobes(document); }, 360);
}
window.CLBI_NationsGlobe = {
init: initNationsGlobes,
instances: instances,
defaultWorldUrl: DEFAULT_WORLD_URL,
reload: function () {
initNationsGlobes(document);
}
};
$(function () {
initNationsGlobes(document);
});
if (mw && mw.hook) {
mw.hook('wikipage.content').add(function ($content) {
initNationsGlobes($content && $content[0] ? $content[0] : document);
scheduleNationsGlobeRefresh();
});
}
window.addEventListener('pageshow', scheduleNationsGlobeRefresh);
window.addEventListener('focus', scheduleNationsGlobeRefresh);
document.addEventListener('visibilitychange', function () {
if (!document.hidden) scheduleNationsGlobeRefresh();
});
})(window.mediaWiki || window.mw, window.jQuery);